Hall of Storm Giants (Dungeon Module) [Dungeons & Dragons: Adventures in the Forgotten Realms]
![Hall of Storm Giants (Dungeon Module) [Dungeons & Dragons: Adventures in the Forgotten Realms]](http://king-drug.myshopify.com/cdn/shop/products/ab91312f-31cb-5a54-a159-08aa89e53aeb_d641df92-ee86-491d-aafb-eddf75ac2de4_1000x1000.jpg?v=1681708910)
Set: | Dungeons & Dragons: Adventures in the Forgotten Realms |
Type: | Land |
Rarity: | Rare |
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)