Munchkin takes a step into the feudal Japan era, but with far less honor. slay the creatures lurking in the shadows and equip yourself appropriately to deal with these atrocities and a good set of ...
Scoundrels of Skullport adds new content for Lords of Waterdeep. It’s not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport. Each thrilli...
Munchkin meets Star Wars taking the classic gameplay to space. Keep your friends close so you can knock them down when they get too strong and claim utter victory over them.
Lords of Waterdeep is a strategy board game for 2-5 players that refines and streamlines. the D&D formula into a single experience for the party. Play as one of the Lords of Waterdeep and hire ...
Select one of the 24 available Sailor Moon characters and face off against your opponents choice in the Crystal Dice Challenge. Roll dice and use the various roles to capture your opponents dice, g...
The rules are straightforward, add cards to the middle to change its number, don't make it a multiple of 11 and don't raise it over 77. Failing to follow said rules results in the player losing chi...
The aim of Code Stack! is to build towers with colored blocks, the lowest block representing the first letter of a word, etc. There are blocks of different colors: green means A, B or C; yellow D, ...
In Deja vu the only thing holding you back is your mind. When a card is flipped you must grab it as fast as possible, as long as this is the second time you've seen it. With games lasting 3 rounds ...
Are you ready to think fast? You'll need to do so in Eye Sea — probably in unexpected ways. At the start of play, nine of 120 cards are placed face up on the table. Whoever can first give a word or...
Pandas have been polishing their own Shaolin techniques for centuries, propelling them to the top of the food chain. No longer the favorite prey of other mountain animals, they ended up bored to de...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '